Small, Safe Steps for Introducing Games to the Classroom

 

This post originally appeared on Edutopia, a site created by the George Lucas Educational Foundation, dedicated to improving the K-12 learning process by using digital media to document, disseminate, and advocate for innovative, replicable strategies that prepare students. View Original >

 


Nepomuk_280_-_Osadníci_z_Katanu
Some educators are nervous about using games in the classroom or fully implementing all aspects of game-based learning (GBL). However, there are a few small, safe steps that all educators can and should consider to leverage the power of engagement that games can bring. Finding games isn’t as difficult as it used to be. Sites like Educade provide game ideas, links, resources, and even lesson ideas. This is a great start, but educators should take some of the following next steps to feel even more confident and safe about using games in the classroom.

Play the Games
When educators want to know if a game is appropriate for the classroom, they shouldn’t just rely on someone telling them it’s great, whether that someone is a company or even a colleague. To truly understand if the game will work with your curriculum or your intended goals for learning, you need to sit down and actually play the game. Spend the time to explore this software, app, or board game to your satisfaction. As you play, you can experience what students will experience and learn how to support them when they play. You’ll develop an understanding of what can be learned from this game, whether it’s content, thinking skills, or both. One of the best professional development experiences on games and GBL is to play a digital game like Civilization solo or a board game like Settlers of Catan with a group of friends.

A Game Is Voluntary
You want to know what makes games the most effective? They are voluntary. If you make students play the game, you are missing the entire point of games and GBL. Jane McGonigal, author of Reality is Broken, states:

When you strip away the genre differences and the technological complexities, all games share four defining traits: a goal, rules, a feedback system, and voluntary participation.

Voluntary participation means that players actively agree to the rules and procedures of the game, rather than having those forced upon them. When we are forced to do something, the work we do in games actually becomes less safe and less enjoyable. Consider offering games as a voluntary activity for true engagement.

Games as Differentiation
Not every student in your class needs to be playing the same game at the same time. In fact, games can be used as just another tool to differentiate. As teachers formatively assess their students, they may find that some students didn’t quite get either the content knowledge or 21st century skill they were focusing on. Also, educators might find that some students are ready for a greater challenge. Educators can use games as a tool to support either revisiting the material or pushing students farther on new material. Not only do games help differentiate for students, but they also free up the teacher to meet the needs of more students.

Team Games
Even though many games are played individually, playing games together can be a great way to build classroom culture. When paired with other culture-building activities, games can provide low-stakes, competitive ways to build collaboration skills. In fact, games that involve teams can help support the principles of “helping each other out” and sharing. Some games, like Pandemic, require that all players work together toward the same goal instead of working competitively. Collaboration is key in that game, so consider games like it for building classroom culture, and pair them with reflections and discussion to assess the learning.

Remember, depending on the access to technology, teachers can pick both high-tech and low-tech games, or offer both. Educators can try all or some of these steps to use games in the classroom. It’s important that we start small with implementation, and that we continually reflect on the learning and push ourselves to try new things for the sake of our students, their engagement, and their achievement.

What games have you introduced in your classroom, and how did you make it happen? Please share in the comments below.

What’s Your Intent? Developing Collaboration and Communication with Technology Tools

 

p21logoThis post originally appeared on Partnership for 21st Century Skills (P21), the leading national organization advocating for 21st century readiness for every student. P21 brings together the business community, education leaders, and policymakers who believe our education system must equip students with rigorous academic coursework and the skills to be successful employees and citizens. View Original >

 


ipadin classroom
Driving Question: How do we use digital tools to develop students’ collaboration and communication skills?

Technology is a great tool that can enhance instruction and assessment, not replace it. Likewise, when we consider classroom collaboration and communication, we can leverage technology to enhance not replace. Technology alone is not a 21st century skill, but the use of its tools for developing the skills of communication and collaboration is. As digital footprints expand and as technology permeates schooling, we need to embrace its tools as part of instruction, but with an intentional focus and purpose.

What’s Your Intention?
It’s most helpful if we know how you intend to use the tools and for what purpose in the classroom. The first distinction is to be clear whether a tool is being used for instruction or for assessment. Careful choice is a must.

If you intend students to use a tool (as opposed to having students just pick it up like a library book), it is best to know its specific use so you model, give instruction and guide practice on how to use it. To avoid taking too much time, a limited amount of digital tools can help. From the examples shared below, know your intent for each and consider using a few rather than all the tools.

Care must be taken not to overdo the use of digital tools. Sometimes we have a tendency to get “tech happy” and in the name of student choice, overload the classroom with too many digital gadgets. This lack of focused purpose will be overwhelming and very frustrating for students. You will also feel this frustration if students are making bad choices.

Digital Tools for Instruction
These are tools that lend themselves to developing students’ collaboration and communication as students pursue projects or standards-aligned lessons. They enhance instruction; they do not replace it.

Skype in the Classroom – One great way to practice communication skills is through presentations with guest speakers and experts. Skype in the Classroom can help you find guest speakers for your classroom for intentional digital communication. In addition, classrooms can Skype with other classrooms. This opens up not just the opportunities for collaboration and communication, but also for cross-cultural conversations.

Scrumy – This is a great tool for project and task management. Students can use it to self-manage their work and collaborate effectively on a task. Tasks can be sorted into To Do, In Progress, Verify, and Done. Scrumy also allows for roles and tasks to be assigned to specific students in a group.

Padlet – Students can instantly setup an instant collaboration tool which captures conversations in real time. Students color code their writing so that you can guide student’s communication and collaboration work on a writing task. Links and other resources can be embedded as well. The conversation on Padlet can even be played back so that you can see the full package of the conversation.

Remind – Remind is used by teachers to keep in constant communication with students, but also parents. It’s a free app that can be used on many devices. You can send out reminders as well as resources and even voice clips. Not only can this help facilitate deeper learning through PBL, but also helps you model what effective communication looks like.

Digital Tools for Assessment
One of the best ways to use digital tools is to use the tools for intentional assessment. Whether formative or summative, digital tools can provide documentation of learning so that learning can tell a story and track a journey.

You should select these tools so you can assess how students are learning how to collaborate and communicate. In addition, the assessment should be focused on very specific quality indicators of collaboration and communication. What exactly are you looking for when students use that tool? Perhaps you are looking for “consensus building,” or “giving effective and polite feedback.” These are specific and measurable.

Edmodo is a free and intuitive tool that brings teacher-controlled social networking to the classroom. It allows you to control how and when students enter a classroom discussion. You can comment on their work, give quizzes, and make corrective assignments. They can post work for you or peers to review and make comments. It works on any web browser and connects to Google Chrome and Adobe.

ISTE is not an assessment tool but it provides resources for technology teaching. One of the critical ways to message effective communication and collaboration is digital citizenship. ISTE (International Society for Technology in Education) has excellent quality indicators for what a good digital citizen is, and teachers can use these indications to build a rubric and assess students. With a focus on Digital Citizenship, you can combine the instruction and assessment of collaboration and communication and technology usage into one package.

All in All
As you consider the use of digital tools in their instruction or assessment of collaboration and communication, you need to be intentional and focused. Digitals can enhance the great instruction and assessment that is already occurring and help foster student engagement in learning how to be effective collaborators and communicators.

Not Just Group Work — Productive Group Work!

 

This post originally appeared on Edutopia, a site created by the George Lucas Educational Foundation, dedicated to improving the K-12 learning process by using digital media to document, disseminate, and advocate for innovative, replicable strategies that prepare students. View Original >

 


GroupOfStudents-300x210
We know that group work can be instructionally effective, but only if it is productive. We don’t just want busywork when students work in groups — we want learning! Work doesn’t always create learning, an idea that many teachers still struggle with. These teachers make the assumption that even with a clear task, group work will be productive. Conversely, many teachers assume that when building classroom culture, group work will be productive as well. Actually, multiple factors lead to effective and productive group work, but all must be in place to make it happen. So how do we create that structure for productive group work?

Clear Intention
The purpose of group work needs to be clear not only to the students, but also to the teacher. Do students even know the intended outcome for why they’ve been assigned to work in a group? Have those expectations been clearly set? Have students set those expectations themselves? These are questions that educators need to consider as they structure group work. In addition, there are many ways to do group work, from random groupings to teacher choice to something in the middle. All choices are good, as long as you have a clear intention. Teacher choice can be effective when the idea is guiding instruction based on assessed needs. Student choice is excellent for projects and extension assignments. Whatever drives the choice, the intention of the grouping must be clear.

Heterogeneous vs. Homogeneous
Similar to clear intention, heterogeneous and homogeneous grouping must be intentional in choice. There are pitfalls in both. Putting together students of similar ability may not always produce the desired outcome. If students in a low-achieving group do not have access to resources (teacher, materials, etc.) to complete the task, they will not reach the desired outcome. Sometimes, members of high-achieving groups fail to interact with each other, so teachers must ensure that culture is built for that. Similarly, heterogeneous teams shouldn’t just be “higher and lower kids” together, but instead carefully arranged. Sometimes the high-achieving students will take over and exclude others from the learning process. Educators need to think very carefully about their construction of homogeneous and heterogeneous groupings, and the intentions for both.

The Importance of Structure
As explained in the video about PBL, structured collaboration is key. You should not put students in groups and simply ask them to complete the task. Along with clear goals, teachers need to consider protocols and structures to facilitate effective group work. Whether it is a critique protocol or reciprocal teaching, these structures can help ensure that the group work moves along efficiently and with purpose.

Scaffolding Culture
How are you building a culture of collaboration in your classroom? Teachers should not forget the importance of scaffolding the skills needed for students to work in groups. Paired with a good collaboration rubric, where students know what is expected of them in terms of behavior, teachers need to scaffold skills such consensus building, effective communication, and the ability to critique. Educators need to explicitly teach and assess collaboration, a critical 21st-century skill, if they want their group work to be productive.

Individual Accountability
This can work in many ways. If you keep the group size limited, it can lead to greater individual accountability, because the work must be spread over a limited number of people. Clear and authentic roles can also lead students not only to value each other’s work, but also to realize that the task or project can only be completed when everyone does his or her role and work effectively. It is also crucial that an educator builds in formative and summative assessments from these group work sessions so that he or she can check for understanding and ensure that individual learning is occurring.

Productive group work creates collaborative learning, a model where all students contribute. It really builds a team where the learning and learners are interdependent. More of this shared work needs to happen in the classroom, but only when careful steps have been taken to ensure success.

How do you ensure productive group work with collaborative learning? Please tell us about your strategies in the comments below.

How Can Project-Based Learning Motivate Students Even Further?

 

This post originally appeared on InService, the ASCD community blog. ASCD (formerly the Association for Supervision and Curriculum Development) is an educational leadership organization with 160,000 members in 148 countries, including professional educators from all levels and subject areas––superintendents, supervisors, principals, teachers, professors of education, and school board members. View Original >


Andrew-miller-PBL-300x300
We all know that project-based learning (PBL) works, and there is research to support this. Districts leaders and individual teachers use PBL to deliver content, including content aligned to new, rigorous standards such as the Common Core State Standards or the Next Generation Science Standards. Projects integrating this learning strategy can come in all shapes and sizes; some projects are interdisciplinary while others focus on a single discipline, and each project can use varying levels of technology. Though each project can cover a wide variety of topics, there are common “essential elements,” as identified by the Buck Institute for Education, that must exist for true PBL to take place. While these elements provide a great foundation for building effective projects, educators can take project design even further to motivate all learners.

True Voice and Choice
To effectively implement PBL in the classroom, educators must first motivate and engage their students. Teachers can often accomplish this by allowing students to provide input on their learning experiences. When educators begin providing voice and choice to students, however, they often do so sparingly. Instead, teachers need to personalize each student’s level of voice and choice based on how they learn. On the ambitious end of offering voice and choice, an educator can serve as a conductor overseeing how students will shape their learning experiences, what path they will take, and how they will demonstrate that learning. Educators should continually aim for this student-centered learning style, and not adhere to a permanent practice of offering limited voice and choice.

Authentic Work
One necessary element of PBL is that students engage in authentic and meaningful activities. In order to reach this level of engagement, students must be able to envision an authentic audience that would benefit from their learning activities. Engaging students in authentic work can make it easier for them to see how their activities could influence an authentic audience by introducing them to real world challenges. Reflecting on questions such as “Who can provide us with relevant, expert feedback?” and “Who would find our work valuable and needed?” can help educators develop meaningful PBL activities. Students can make a difference, and educators should build projects around authentic purposes. When the work matters and is shared with an authentic audience, students are intrinsically motivated by the fact that what they are doing has value.

Challenge and Rigor
One major myth of student engagement is the idea that all learning should be fun. Yes, fun projects can engage some students, but only temporarily. In fact, challenging and rigorous assignments are often more motivating than fun and easy activities. We’ve all experienced times when we were appropriately challenged; we lost track of time, we thought more deeply, and we learned. Educators should seek to challenge students. When educators provide rigorous and authentic projects and give students voice and choice, students will accept that challenge. PBL doesn’t demand more work; it demands challenging work.

Educators who implement PBL using the following strategies will find that their students want to dig deeper and learn the material. Sometimes these projects “get out of control” in a good way and spawn new, authentic projects that teach important content skills. A skilled educator can see this deviation as an opportunity to harness student motivation and to further engage students in the learning process.

Rolling Out the Red Carpet Year Round

 

This post originally appeared on Edutopia, a site created by the George Lucas Educational Foundation, dedicated to improving the K-12 learning process by using digital media to document, disseminate, and advocate for innovative, replicable strategies that prepare students. View Original >

 


miller-rolling-out-the-red-carpet-01
We all know that the beginning of the school year is a crucial moment for setting the tone and culture of achievement and inclusion for learning. Teachers spend a lot of time building culture in their own classrooms to make sure all students feel safe and supported. However, there is always more that can be done.

The classroom culture is just a microcosm of the school culture. The school itself must also take intentional steps toward fostering a culture of achievement. In addition, the beginning of the year is not the only time this needs to happen. Educators must invest time to continually build structures that support this culture all year round.

I had the privilege of attending the ASCD Summer Academy on FIT Teaching. Douglas Fisher and Nancy Frey, authors of the book How to Create a Culture of Achievement in Your School and Classroom, facilitated this academy, and one of the days focused on this very subject. Here are some of my key takeaways from the ideas that Doug and Nancy illustrated for us.

Welcoming Structures and Cycles
Many schools spend the first days of the year building culture before moving toward teaching content. This focus on culture can seriously pay off in terms of student achievement. However, the structure of welcome shouldn’t stop there. Instead, there should be cycles and procedures so that students are continually welcomed. Many school populations include students who transfer in from elsewhere throughout the year. These students deserve to feel just as welcomed. Consider having newcomers observe other classrooms to learn about the culture. Have them write reflections about that. Also, give them tours led by other students. In addition, this structure of welcome should be used for parents and stakeholders alike. Schools should build these structures and cycles to foster a positive school culture year round.

“It’s Never Too Late to Learn”
How do you create a culture where it’s never to late to learn? What gets in the way of that? The Health Sciences High and Middle College in San Diego, California uses competency-based learning, where students continually work toward clear competencies and are given multiple chances to meet those competencies. Students should be rewarded for doing their best. Educators should reflect on their grading and assessment practices to see if in fact they’re creating a message that it’s never too late to learn. In addition, educators should look at errors and mistakes, not as pure failure, but as opportunities to improve their instruction and for students to improve their learning. Students should be getting praise not only for achievement, but also for grit.

Hallway TLC
Students sometimes need a time-out to deal with whatever might be bothering them or causing them stress. One way to continually support students is to have Hallway Tender Loving Care spaces. These are literally spaces, with tables and chairs in the hallways, where students can sit down at any moment in the school day to talk about something “getting in the way” of their learning. At the Health Sciences High and Middle College, all students and staff know this structure. When someone is sitting at one of those tables, any staff member or student knows that he or she can sit down to support that person. This structure builds a culture where all students and staff not only feel supported, but also understand that they’re expected to support one another.

The Power of the Front Office
I think we don’t give the front office enough credit. They are, whether or not we agree with it, the first experience that students, staff, parents, and other stakeholders have when they walk into the building. The front office can make or break the school culture. If you walk in and feel unwelcome, then that feeling can cloud the rest of your experience at the school, and staff may have to work twice as hard to undo the damage. On the other hand, if you walk in and feel welcome, not only are you more likely to engage in the culture of the school, but also to understand the culture. Front office staff need to continually exude that sense of welcome — and they need to be thanked every day for continually doing so.

These are some of the best practices implemented by Doug Fisher, Nancy Frey, and their amazing staff at the Health Sciences High and Middle College. It is crucial that school culture and climate be continually on our minds throughout the school year, and that we have structures and procedures to support this culture. Educators need to be “rolling out the red carpet” to all students, parents, and stakeholders every day of the year.

What are some of the ways that you “roll out the red carpet” every day at your school?