by Andrew K. Miller | Dec 15, 2011 | Blog
This post originally appeared on Abeo School Change’s blog, an education design and implementation group that partners with schools and systems to make powerful learning a reality for every student. View Original >
Sometimes standards can be a little cumbersome to look through. Complex in language and phrasing, standards take a lot of time to unpack. It is crucial that teachers take the time to unpack these standards, so that they understand what students really need to be able to do to meet standard and pass not only standardized assessments, but district and class assessments. Unpacking standards allow teachers to create aligned, rigorous assessments that show this learning.
Teachers need scaffolding in their professional learning just as much as students do in their learning. In our growing world of technology, Wordle is a great tool to create word clouds. I can help summarize articles, showing the most frequently used words, and more. I have seen many teachers use Wordle in their classrooms to help scaffold learning and create engagement, so why do the same for teachers?
Above, you will see a wordle, for a 5th grade common core math standard. As per the normal setup of standards, the “main” or “power” standard is listed and then many sub standards are located beneath to help show all components of the power standard. From this wordle, we can see the variety of concepts that students need to understand, from being able to “interpret” to understanding “fractions.” This can help teachers not only see connections in the concepts needed, but also unpack into specific targets. Just this simple tool can help teachers unpack standards, providing them with scafolding analyze the standard. Try using it with you staff!
by Andrew K. Miller | Dec 11, 2011 | Blog, Edutopia
This post originally appeared on Edutopia, a site created by the George Lucas Educational Foundation, dedicated to improving the K-12 learning process by using digital media to document, disseminate, and advocate for innovative, replicable strategies that prepare students. View Original >
As mobile learning becomes more and more prevalent, we must find effective ways to leverage mobile tools in the classroom. As always, the tool must fit the need. Mobile learning can create both the tool and the need. With safe and specific structures, mobile learning tools can harness the excitement of technology with the purpose of effective instruction. Using QR codes for instruction is one example of this.
A Quick Tutorial
QR stands for Quick Response. It’s basically a quick, scannable barcode-like image that takes you to a specific digital destination. The one to the right, for example, will take you to a QR code generator. There you will be able to create all sorts of QR codes. (Feel free to search the web for them.) Before that, however, you will need an app that reads the QR codes. There are plenty of free QR code apps to download for Android and Apple Products. Just search. To read them, all you need is a phone with a camera. Free makes teachers happy, and of course makes the implementation of these practices easier. QR codes can send you to a link, mobile number, email, SMS, bookmark, link and more. Mary Beth Hertz did a great introductory blog on QR codes and mentioned ideas like scavenger hunts and advertising for the classroom. Below are some more ideas to give you a starting point for using QR codes.
1. Create 21st Century Resumes: Have students use QR to create resumes that link to other content such as their professional website or portfolio. All schools do some level of resume building and technical writing. Help them bring it into the 21st century by creating a resume that requires interaction. Not only will this help engage them in technical writing, but also their work will be innovative.
2. Show Exemplars: You can create QR for linking students to examples of quality work, whether it’s PowerPoint or slideshare for a class presentation, or people speaking a foreign language specific to your current lesson.
3. Provide a Service: Integrate QR with a PBL or Service Learning project where students can create the codes that will link to the content they create. If students helped create awareness around spreading germs, for example, they might put the codes around the school or in a parent newsletter. They can take it a step further by creating codes for a local business or organization.
4. Make Your Classroom Greener: Save a few trees! Instead of making more printouts than everyone needs, give your students a QR that takes them to the instructions, announcement or assignment. It can save you space on your wall, and keep your classroom greener.
5. Incentivize and Praise: Award prizes by having students scan a code leading to an animation or badge. When they pass a test on commas, perhaps they get a code that takes them to a badge for Comma Guru! Students can even create their own codes to award each other. When a student sees something great happen, they can give a code that links to messages such as “Good Job from Andrew” and “Thanks for doing your part for the team.”
6. Make Learning Stations: Put codes in different areas of the room that will take students to different online activities, videos or content. Using a great tool like the discussion protocol of reciprocal teaching or a graphic organizer will help facilitate their interaction with the linked content.
7. Check Answers and Reflect: Have students check their answers by scanning the QR code after completing a test or assignment. As a teacher, you can visually confirm when students are checking their work and can also check in to see how they are doing. This will help track individual learning and can provide an opportunity for you to facilitate student reflection.
8. Provide Extension Assignments: A great way to provide optional activities for students who want to excel is to simply put the code on the class assignment and let them follow it to the extension activity or question. It won’t take up much space, and might facilitate a little excitement about the extension assignment.
9. Compile Research: Have students create codes linking to items discovered during research. These could be posted in class wikis on a specific topic, or on a wall in the classroom. It helps give them ownership of the research process and literally creates “walls that talk.”
10. Create Interactive Labs or Dissections: Codes attached to a skeleton model or dissected pig can take students to important directions or content. Or vice versa. Maybe this will help them to create the lab themselves or make a model for the class lab.
11. Differentiate Instruction: Perhaps you have a poem for students to analyze. You can provide additional scaffolding with a link to a recitation or focused questions to get them started. Use the QR to help you manage differentiation of the various strategies in your tool belt of teacher practices.
12. Vote : QR codes can be a great voting tool allowing students to vote by simply scanning the code as they enter or exit the classroom. This can save time, and it gets your students up and moving.
QR codes are a great arsenal for the teacher tool belt. Just remember, this technology is a tool and needs to fit a purpose. It can help create engagement in a lesson, manage your classroom, be part of student work or facilitate inquiry in a project. Please comment below and give us some or you best examples of how you use QR codes in the classroom. I like to say, “The wisdom is in the room.” You are all rockstar teachers, so I would love to hear your ideas.
by Andrew K. Miller | Dec 5, 2011 | Abeo School Change, Blog
This post originally appeared on Abeo School Change’s blog, an education design and implementation group that partners with schools and systems to make powerful learning a reality for every student. View Original >
A blog I read from Abeo School Change reminded me of the work I have done as a teacher as a both a practitioner of PBL and of AIW. Both AIW and PBL aim for the same goals and can align quite well. The four components of AIW were explained in the previous blog, although elaborated communication is explained a little more explicitly here. So how do the elements of AIW explained in the previous blog to AIW?
Construction of Knowledge – When students create products for a PBL projects, they should not simply be regurgitation of knowledge in a new genre. PBL products are not low level performance assessments. Instead, PBL products demand that students innovate with the content being assessed. Instead of a podcast on World Religions, students would create a podcast to debunks myths and stereotypes of a specific world religion. They must grapple with the content to create something new with it.
Disciplined Inquiry – PBL is inquiry. Students are given the project up front, as well as a driving question to help focus and engage students in the inquiry. An entry event is utilized to spark the inquiry and get students excited. Students research, ask questions, interpret the information found for their project and critique. This in turn demands this process of inquiry continue until the project is completed. Students delve deep in the content by being a complex and engaging project to address.
Elaborated Communication – In PBL, both presentation and written communication on demanded as part of the assessments. Related to the last component of “Value Beyond School,” PBL also demands presentation to an authentic audience. This might be in the form of pitch or defense, or could even be expository in nature. PBL leverages communication as critical whether it is verbal or written.
Value Beyond School – This component is the crux to any good PBL project. The work that students do must have value. It must mean something beyond the classroom. When I visited High Tech High, a PBL school, one of the teachers told me that they never ask students to make something or do something that they would great rid of. They demand that their PBL projects have students created products that will be valued now and into the future.
If you do want to learn more about AIW, go to AIWs website. There are links to literature, resources and more. It remains one of Abeo’s areas of expertise and is utilized in our school coaching frequently.
by Andrew K. Miller | Nov 28, 2011 | Abeo School Change, Blog
This post originally appeared on Abeo School Change’s blog, an education design and implementation group that partners with schools and systems to make powerful learning a reality for every student. View Original >
One on the most striking and pleasant surprises that I encountered in the Common Core Standards, was the prevalence of Collaboration. This alone says that we are on the right track with common core. What is a needed 21st Century Skill? Collaboration. What does Sir Ken Robinson say is required for a change in education? Collaboration. He says eloquently, that “collaboration is the stuff of learning.” What are experts and writers calling out for in books such as Curriculum 21 edited by Heidi Hayes Jacobs, and 21st Century Skills by Bernie Trilling and Charles Fadel? Collaboration. Whenever I conduct a training with teachers as ask them what they want their students to be able to do when they leave their classroom or school, what is the hot word? Collaboration.
If we truly want and need this for our students, they will need to teach and assess it. It needs to be leveraged in the grade book. This of course means we need to arm educators with the skills to effectively teach to the standard of Collaboration in the classroom.
Let’s be honest. I doubt many of us have our state standards by our bedside as inspiration reading. But I would say the standards including collaboration can allow for exciting and engaging teaching and learning. Here is the power from the English Language Arts & Literacy in History/Social Studies, Science, and Technical Subjects.
K-5 and 6-12 Speaking and Listening
1. Prepare for and participate effectively in a range of conversations and collaborations with diverse partners,
building on others’ ideas and expressing their own clearly and persuasively.
This standard is even broken down with specific criteria for each grade level. Collaboration is going to look similar and different across grade level. Your job is to figure out an assessment that will accurately show that they have performed that criteria and made that criteria clear to all partners in the student’s learning, from the parent, to the administrator. Collaboration is best seen in solving a problem, so of course, I am bias towards PBL, Project-Based or Problem-Based Learning. This sets an authentic task in motion for students to work on collaboratively to problem solve.
So what could an assessment look like? Let’s use the example above as our focus. Here the content of the actual collaborative effort is completely open. In fact, this could be done across the classroom. Although this is defined as a Listening and Speaking Standard, there is no reason why it couldn’t be leveraged in a variety of disciplines, as it is a 21st century skill. So what could show these criteria regardless of the content?
Perhaps students create a portfolio defense for a one on one with the teacher, bringing a variety of pieces of evidence. Perhaps students create a podcast articulating how they solved problems and met criteria for collaboration. Perhaps students journal daily to critical thinking prompts on their collaboration, which is then collected as a summative assessment at the end of the unit or project. Perhaps teachers use a rubric to grade them as they actually work in class on specific day.
Of course these great summative assessment ideas need to be supported with ongoing formative assessment. Journals could be used as this as well as a summative. If you plan on grading students on collaboration, then you must provide feedback to the students using the rubric as the focus piece. You can set goals with groups and let them know you will specifically look for that in the future. You will need to collect drafts of a podcast and give specific coaching on what they can do to make it better. Again, you cannot assess what you do not teach, and good teaching includes useful, ongoing formative assessments.
There of course are more places to “push” and explore in terms of assessment of Collaboration. Perhaps you have students work collaboratively on a Common Core in a project that has a culminating product that showcases they know that standard. The key is to have both a Collaborative product, to grade them on collaboration, and an individual product that holds students accountable to the other Common Core Standard. If students are creating a research project that is targeted toward to a Common Core Research standard, have them create one product collaboratively and a separate on their own. Look, you have head students accountable to two powerful Common Core standards that are rigorous and real. Just remember you must teach your students how to collaborate before you can assess how well they do collaborate. This is good practice.
by Andrew K. Miller | Nov 24, 2011 | ASCD, Blog, Whole Child Blog
This post originally appeared on The Whole Child blog, an ASCD initiative to call on educators, policymakers, business leaders, families, and community members to work together on a whole child approach to education. View Original >
OK, so I am a gamer. Not that I have the time anymore, but I do venture now and again into a game, whether a first-person shooter (FPS) or role-playing video game (RPG). I am also a big promoter of Game-Based Learning (GBL) and Gamification. To clarify, GBL is when games are used to balance the learning of subject matter through gameplay with specific learning outcomes in mind. Gamification is applying the concepts of game design to learning to engage in problem solving. Again both are geared toward building student engagement and learning important content. GBL is one method that creates not only a great opportunity to engage students in content, but also keep them active.
Brain-based learning research tells us that being active in and around rigorous learning can help keep students energized in the learning. During the activity, oxygen-rich blood flows to the brain which increases the ability to concentrate. John Medina, published a great book about how movement can increase learning. PBS did a story about a school where students took active “brain breaks” that kept students moving around the classroom. There are many ways to integrate activate movement on a regular basis for students, and using video games is another opportunity.
Microsoft’s Kinect is the key to using games for learning that require movement. Kinect demands students physically interact with the content in front of them. Whether it’s jumping in an obstacle course or moving hands to push buttons, the body is not only engaged in a game, but also in movement. Although it may seem like a far cry to link these games to authentic learning outcomes, the idea is to balance the gaming with the learning; increasing blood flow and engagement while gaming increases concentration for learning content. The other good news is that there are a plethora of resources in this area, some from Microsoft itself. They have a library, some with specific targets toward physical education, which has activities and lessons for students. These classroom activities align the video games to the Common Core State Standards (although they could be a bit more specific), and indicate which video games are necessary. I highly recommend going to DonorsChoose.org to create a funding opportunity for a Kinect in your classroom.
In addition, a Twitter friend of mine, Johnny Kissko, has dedicated much of his work to using Kinect in the classroom with his website KinectEDucation. His site is complete with not only lessons that are tied to specific games, but also applications that can be downloaded and purchased. Because there are so many resources out there, there is no reason for a teacher to not give it a shot. Using video games, and specifically the Kinect, can allow us to harness the power of brain-based learning and the engagement of video games to create student concentration and engagement.
by Andrew K. Miller | Nov 15, 2011 | Abeo School Change, Blog
This post originally appeared on Abeo School Change’s blog, an education design and implementation group that partners with schools and systems to make powerful learning a reality for every student. View Original >
Steven Johnson, the author of “Where Good Ideas Come From,” was recently featured on CNN where he shared his ideas from his TED talk aired earlier this summer. Learning does not occur in isolation. Great ideas do not occur in isolation. Why then are most online courses structured in a way that fosters mostly the teacher-student relationship?
If we look at the way many learning management systems and courses are setup, it is still very traditional. Students have an assignment, they complete it, and they turn it in. The material is geared toward multiple learning styles, but authentic learning style of collaboration may not exist. Now there may be occasions where discussion board posts are required, or peer review. In fact the best online teachers are using these tools synchronously and asynchronously. The best teachers are doing their best to create activities and routines that foster student interaction and collaboration. But is the curriculum and structure set up in a way that requires collaboration, problem-solving and critical thinking?
One of the biggest strengths of online learning is fosters true student-teacher relationship in order to create an individualized education plan. Parents say this, teachers say this, and students say this. Julie Young, CEO of Florida Virtual Schools, recently shared in an article that “it is perhaps one of the greatest ironies of online learning that teachers and students often find it more personal than the classroom experience.” She then goes on to advocate for more hybrid programs, in order to balance face-to-face learning with online. I would agree that with the hybrid model, you can build face-to-face experiences that foster more collaboration, but this is one idea.
If we truly want the 21st century skills, we need to create online environments that truly require collaboration, problem solving and critical thinking. Are students working together to problem solve and create while still being held accountable individually? Are the student forums open so that students may collaborate? Are students leading discussions and live class meetings? Are students allowed voice and choice in their assessments? These are just some of the questions that educators of the online world need to consider.
In online education, we are in danger of replicating a system that has only worked well for some. The traditional classroom, where the teacher is the center and the students do the assignment, has not worked for all. We in the world of education reform agree on this. We believe in these 21st century skills. We have seen brick and mortar and hybrid programs that have worked, where collaboration and innovation is occurring regularly. We need to look at these examples and learn from them. We need to ensure the structures and curriculum foster not only online individualized instruction, but collaboration for the purposes of innovation. As Steven Johnson says, “Chance favors the connected mind.”
Recent Comments